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Vtf to vmt
Vtf to vmt














This will allow you to see what your sticker material looks like. Open sticker_preview.mdl:īy selecting the 'Materials' tab you can select and temporarily replace the sticker preview model material with your custom sticker VMT. The easiest way to start creating and editing new stickers is to use the CS:GO Model Viewer, available in the CS:GO SDK.ĬS:GO includes some helper models for previewing sticker materials. Some material parameters are unique to the CS:GO sticker shader and will be explained in detail in this document. $decalstyle 1 // standard paper-backed plastic stickerĬommon material parameter documentation can be found here on the Valve Developer Wiki. $basetexture models\\weapons\\customization\\stickers\\standard\\aces_high This particular example defines the "Aces High" sticker: The VMT contains the material parameters and settings that define how your sticker looks. You will need to create a new VMT for each sticker you create. Note: You don't have to put any scratches or grime in the sticker texture - wear effects are added automatically. Some stickers require only one texture, and stickers tend to look best with crisp, clear lines and colors. Color-replace pattern graphics or graffiti tags Possible sticker types currently include: The following types of stickers can be created using the CS:GO sticker materials just by setting a few custom material properties.

Vtf to vmt how to#

How to submit finished sticker artwork to the CS:GO workshop How to preview and edit your custom sticker materials Technical features of the sticker material system This document covers the following topics: The CS:GO sticker system supports a variety of real-world sticker manufacturing styles and visual appearances. Counterstrike: Global OFfensive STICKER CREATION TECHNICAL GUIDE














Vtf to vmt